Thursday, March 28, 2013

Skyrim Tip #58 Extra Damage

After completing the quest The Heart of Dibella, you get an ability called “Agent of Dibella” which gives you 10% more damage to members of the opposite gender. Since a very large portion of the enemies you’ll face are male, this is very useful for female characters. I also happen to know that in another one of Bethesda’s games, Fallout 3, 90% of the human enemies are male. Just to let you know where the ratio probably is.

Sunday, March 24, 2013

Skyrim tip #57 Outside Whiterun Glitch


 Sometimes you’ll get a companions quest to talk to Skjor, but the quest marker will be outside of Whiterun. You can’t leave Whiterun or the quest marker resets (or something). The solution is to use the outside-whiterun glitch. This is the way to get out of whiterun by glitching through a wall. It’s very hard for lower-level characters because they will probably die from fall damage. If possible, use the Become Ethereal shout. Basically, you jump onto Carlotta’s roof, then onto the dragon heads on the right side of the house (the side near the pathway). You stand on those heads and use the height to jump onto the stone, square-but-sloping part of the wall beside you. It’s right in front of you, and should be a pretty easy jump.  Then you sort of step off the platform as if you’re going to walk along the rounded top of the wall, but instead you fall straight through and land on a hill. If you survive, stay to the far left (don’t fall in the ditch!) and walk all the way to Skjor. Ignore the invisible floor, you’ll walk right over it. When you talk to Skjor, you can fast travel back into Whiterun.

Sunday, March 17, 2013

Skyrim Tip #56 DLC Dragonborn Quests


 Skyrim add-on: Dragonborn the new expansion pack/add-on. Critics rave that it’s the best yet. Dragonborn gives the dragonborn (heh heh) access to an island called Solsthiem, which is in trouble: some unseen force is hypnotizing people all over the place. Mysterious “black books” bring you to the otherworld realm of Apocrypha, where you fight the original dragonborn, Miraak. There’s also a secondary questline where you are asked to look into a conspiracy against the ruling dark elf family. Oh, and you can ride dragons (but they just fly in circles). 

Dragonborn DLC: Solsthiem Stone Blessings


Stone
Ability
Description
Earth Stone
Bones of the Earth
Ignore 80% of physical damage for 30 seconds
Beast Stone
Conjure Werebear
Summons a werebear for 60 seconds
Sun Stone
Sun Flare
Does 100 points of fire damage centered on the user. Father enemies take less damage
Wind Stone
North Wind
Targets take 20 frost damage to health and stamina for 10 seconds
Water Stone
Waters of Life
Heals everyone around the caster 200 points
Tree Stone
Root of Power
All spells cost 75% less for 60 seconds

Saturday, March 9, 2013

Skyrim Tip #55 Equilibrium


 Equilibrium is a spell that converts health to magicka. You can find it in the Labyrinthian Chasm (with the Arcane Enchanter) after/during the quest to find the Staff of Magnus.