After completing the quest The Heart of Dibella, you get an ability called “Agent of Dibella”
which gives you 10% more damage to members of the opposite gender. Since a very
large portion of the enemies you’ll face are male, this is very useful for
female characters. I also happen to know that in another one of Bethesda’s
games, Fallout 3, 90% of the human enemies are male. Just to let you know where
the ratio probably is.
Info found in Bethesda's game guide: The Official Guide: Elder Scrolls V, Skyrim...Plus some tips of my own.
Thursday, March 28, 2013
Sunday, March 24, 2013
Skyrim tip #57 Outside Whiterun Glitch
Sometimes you’ll get a companions quest to talk
to Skjor, but the quest marker will be outside of Whiterun. You can’t leave
Whiterun or the quest marker resets (or something). The solution is to use the
outside-whiterun glitch. This is the way to get out of whiterun by glitching
through a wall. It’s very hard for lower-level characters because they will
probably die from fall damage. If possible, use the Become Ethereal shout. Basically,
you jump onto Carlotta’s roof, then onto the dragon heads on the right side of
the house (the side near the pathway). You stand on those heads and use the
height to jump onto the stone, square-but-sloping part of the wall beside you.
It’s right in front of you, and should be a pretty easy jump. Then you sort of step off the platform as if
you’re going to walk along the rounded top of the wall, but instead you fall
straight through and land on a hill. If you survive, stay to the far left
(don’t fall in the ditch!) and walk all the way to Skjor. Ignore the invisible
floor, you’ll walk right over it. When you talk to Skjor, you can fast travel
back into Whiterun.
Sunday, March 17, 2013
Skyrim Tip #56 DLC Dragonborn Quests
Skyrim add-on: Dragonborn the new expansion pack/add-on. Critics rave that it’s
the best yet. Dragonborn gives the
dragonborn (heh heh) access to an island called Solsthiem, which is in trouble:
some unseen force is hypnotizing people all over the place. Mysterious “black
books” bring you to the otherworld realm of Apocrypha, where you fight the
original dragonborn, Miraak. There’s also a secondary questline where you are
asked to look into a conspiracy against the ruling dark elf family. Oh, and you
can ride dragons (but they just fly in circles).
Dragonborn DLC: Solsthiem Stone Blessings
Stone
|
Ability
|
Description
|
Earth Stone
|
Bones of the Earth
|
Ignore 80% of physical damage for 30 seconds
|
Beast Stone
|
Conjure Werebear
|
Summons a werebear for 60 seconds
|
Sun Stone
|
Sun Flare
|
Does 100 points of fire damage centered on the user. Father enemies take
less damage
|
Wind Stone
|
North Wind
|
Targets take 20 frost damage to health and stamina for 10 seconds
|
Water Stone
|
Waters of Life
|
Heals everyone around the caster 200 points
|
Tree Stone
|
Root of Power
|
All spells cost 75% less for 60 seconds
|
Saturday, March 9, 2013
Skyrim Tip #55 Equilibrium
Equilibrium is a spell that converts health to
magicka. You can find it in the Labyrinthian Chasm (with the Arcane Enchanter)
after/during the quest to find the Staff of Magnus.
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