Tuesday, September 25, 2012

The Skyrim Compass Icons

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  • Crossed Tools-A mine
  • Indian Teepee- A camp (with Forsworn or Bandits)
  • A cave-A cave, can be huge or small
  • Mammoth Skull-A giant’s camp, including mammoths and giants
  • Upsidedown Trident-A dungeon, sometimes with a side quest, usually pretty big
  • An oval-A standing stone or three
  • A semi-circle with bands around it-This is a Nordic burial mound, usually with bandits or spriggans. It’s entirely outdoors
  • Imperial symbol-An imperial camp
  • Stormcloak symbol-A stormcloak camp
  • Small, squarish doorway/window thing-A dwarven dungeon, pretty high-level (usually has falmer)
  • Dragon head-An animal den until Main Quest: Dragon Rising, when it becomes a dragon lair
  • Split mountain-A mountain pass, usually an animal den
  • House with crooked roof-A single building or shack
  • Castle tower-A fort, can be a full fort or a single, fortified tower
  • Tower with windows-A lighthouse
  • Boat-A sunken or floating ship, probably full of bandits
  • Round house with even roof-a large house or estate, like the Thalmor Embassy
  • Small Castle tower with flag-a ruined tower, can be inhabited by hagravens or bandits
  • Big house with second floor-A small town, like Rorikstead or Ivarstead
  • Horseshoe-A hold stable, with horses for sale
  • Pointy anchor thing-Some sort of warehouse, like the East Empire Trading Company
  • Wheel on a river-A small mill with (usually) non-hostiles.
  • Trees on a hill-A lake, usually with spriggans
  • Tall doorway with spiky top-a shrine to a daedric god.
  • Pine tree-a grove, usually with hagravens
  • Windmill-A farm, usually with a grain-grinding thing
  • Building with a lumpy, round top-A tower, usually outdoors, usually full of bandits
  • Upside-down Triangle-a mage’s hideout
  • A dome with a single doorway-An orc stronghold
  • A sickle with wheat-a farm

Skyrim Tip #30 Compass


When you are completely undetected, enemies will fade off of the compass, leaving you to spot them yourselves (which I usually do once I trip over them).

Thursday, September 20, 2012

Skyrim Tip #29 Assassins

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Any true rogue or assassin would immediately drop into a crouch when an enemy is near.

Monday, September 17, 2012

Skyrim Tip #28 Archery


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When you take the time to level it up, archery is incredibly overpowered, especially when paired with a high sneak skill.

Friday, September 14, 2012

Skyrim Tip #27 Lost Quest Marker?


 Is your quest marker not updating? Does it not tell you exactly where to go? Use the Clairvoyance spell, which works similarly (it paints a giant clear trail over the ground).

Standing Stones Locations (Plus Map)


*Don't be afraid to click-and-enlarge or whatever!*

Standing Stones:
Skill Improvement Stones:
                 (A) The Warrior Stone (Falkreath), Combat skills increase 20% faster
                  (A) The Mage Stone (Falkreath), Magic skills improve 20% faster
                  (A)The Thief Stone (Falkreath), Stealth skills increase 20% faster
                  (B) The Lover Stone (Reach) All skills improve 15% faster
Other Stones
                  (C) The Apprentice Stone (Hjaalmarch) Recover Magicka twice as fast, but twice as weak to magic damage
                  (D) The Atronach Stone (Eastmarch), 50+ Magicka, 50% absorb spells, -50% Magicka regen
                  (E) The Lady Stone (Falkreath), Regenerate health and stamina 25% faster
                  (F) The Lord Stone (Pale), 50+ damage resistance, 25% magic resistance
                  (G) The Ritual Stone (Whiterun), Raises all dead around you to fight for you
                  (H) The Serpent Stone (Winterhold), Paralyze the target for 5 seconds and do 25 points of damage
                  (I) The Shadow Stone (Rift), Invisibility for one minute
                  (J) The Steed Stone (Haafingar), +100 carry weight, no movement penalties from armor
                  (K) The Tower Stone (Winterhold), Allows you to pick the lock on anything, once per day

Skyrim Tip #26 Specific Problems?

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 Not understanding a certain quest, or want a walkthrough before you get into it? Comment somewhere with a request :D

Monday, September 10, 2012

Skyrim Tip #25 Draugr Peek-A-Boo


  In a draugr crypt? Look carefully at the draugr that line the walls. Some druagr are fully armored. Suspicious? Sneak up or shoot them with an arrow to wake them up. If done correctly, with high enough sneak, you can kill them before they rise completely or without even waking any other draugr.

All of the Standing Stones


Skill Improvement Stones:
                  The Warrior Stone (Falkreath), Combat skills increase 20% faster
                  The Mage Stone (Falkreath), Magic skills improve 20% faster
                  The Thief Stone (Falkreath), Stealth skills increase 20% faster
                  The Lover Stone (Reach) All skills improve 15% faster
Other Stones
                  The Apprentice Stone (Hjaalmarch) Recover Magicka twice as fast, but twice as weak to magic damage
                  The Atronach Stone (Eastmarch), 50+ Magicka, 50% absorb spells, -50% Magicka regen
                  The Lady Stone (Falkreath), Regenerate health and stamina 25% faster
                  The Lord Stone (Pale), 50+ damage resistance, 25% magic resistance
                  The Ritual Stone (Whiterun), Raises all dead around you to fight for you
                  The Serpent Stone (Winterhold), Paralyze the target for 5 seconds and do 25 points of damage
                  The Shadow Stone (Rift), Invisibility for one minute
                  The Steed Stone (Haafingar), +100 carry weight, no movement penalties from armor
                  The Tower Stone (Winterhold), Allows you to pick the lock on anything, once per day

Skyrim Tip #24 Brotherhood Pets


 The Dark Brotherhood has a frostbite spider as a pet (Lis) in the Falkreath Sanctuary, and a frost troll pet (Udefryke) in their Dawnstar Sanctuary.

All of the Alchemy Effects:




·       Cure Disease
·       Damage Health
·       Damage Magicka
·       Damage Magicka Regen
·       Damage Stamina
·       Damage Stamina Regen
·       Fear
·       Fortify Alteration
·       Fortify Barter
·       Fortify Block
·       Fortify Carry Weight
·       Fortify Conjuration
·       Fortify Destruction
·       Fortify Enchanting
·       Fortify Health
·       Fortify Heavy Armor
·       Fortify Illusion
·       Fortify Light Armor
·       Fortify Lockpicking
·       Fortify Magicka
·       Fortify Marksman
·       Fortify One-Handed
·       Fortify Pickpocket
·       Fortify Restoration
·       Fortify Smithing
·       Fortify Sneak
·       Fortify Stamina
·       Fortify Two-Handed
·       Frenzy
·       Invisibility
·       Lingering Damage Health
·       Lingering Damage Magicka
·       Lingering Damage Stamina
·       Paralysis
·       Ravage Health
·       Ravage Magicka
·       Ravage Stamina
·       Regenerate Health
·       Regenerate Magicka
·       Regenerate Stamina
·       Resist Fire
·       Resist Frost
·       Resist Magic
·       Resist Poison
·       Resist Shock
·       Restore Health
·       Restore Magicka
·       Restore Stamina
·       Slow
·       Waterbreathing
·       Weakness to Fire
·       Weakness to Frost
·       Weakness to Magic
·       Weakness to Poison
·       Weakness to Shock

Skyrim Tip #23 Followers


 Some followers (like Farkas) will immediately report any seen crime, including yours. Some others (like Jenessa) will commit any act.