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- Crossed Tools-A mine
- Indian Teepee- A camp (with Forsworn or Bandits)
- A cave-A cave, can be huge or small
- Mammoth Skull-A giant’s camp, including mammoths and giants
- Upsidedown Trident-A dungeon, sometimes with a side quest, usually pretty big
- An oval-A standing stone or three
- A semi-circle with bands around it-This is a Nordic burial mound, usually with bandits or spriggans. It’s entirely outdoors
- Imperial symbol-An imperial camp
- Stormcloak symbol-A stormcloak camp
- Small, squarish doorway/window thing-A dwarven dungeon, pretty high-level (usually has falmer)
- Dragon head-An animal den until Main Quest: Dragon Rising, when it becomes a dragon lair
- Split mountain-A mountain pass, usually an animal den
- House with crooked roof-A single building or shack
- Castle tower-A fort, can be a full fort or a single, fortified tower
- Tower with windows-A lighthouse
- Boat-A sunken or floating ship, probably full of bandits
- Round house with even roof-a large house or estate, like the Thalmor Embassy
- Small Castle tower with flag-a ruined tower, can be inhabited by hagravens or bandits
- Big house with second floor-A small town, like Rorikstead or Ivarstead
- Horseshoe-A hold stable, with horses for sale
- Pointy anchor thing-Some sort of warehouse, like the East Empire Trading Company
- Wheel on a river-A small mill with (usually) non-hostiles.
- Trees on a hill-A lake, usually with spriggans
- Tall doorway with spiky top-a shrine to a daedric god.
- Pine tree-a grove, usually with hagravens
- Windmill-A farm, usually with a grain-grinding thing
- Building with a lumpy, round top-A tower, usually outdoors, usually full of bandits
- Upside-down Triangle-a mage’s hideout
- A dome with a single doorway-An orc stronghold
- A sickle with wheat-a farm