J’Zargo (of the College of Winterhold) is the
character with the highest level cap (level 81 as opposed to level 50).
Info found in Bethesda's game guide: The Official Guide: Elder Scrolls V, Skyrim...Plus some tips of my own.
Thursday, May 31, 2012
Wednesday, May 30, 2012
Skyrim Tip #7 Follower Level Caps
Followers all come with level caps. Most cap at
30, some cap at 50.
Monday, May 28, 2012
Skyrim Tip #6 Follower Boost
Think your follower needs a boost in power? Tell
them to activate a shrine.
Sunday, May 27, 2012
Skyrim Tip #5 Hours of Gameplay
The average Skyrim player will play 80 hours
worth of Skyrim before getting bored and moving on.
Miscellaneous Objectives: Eastmarch Hold
Miscellaneous Objectives: Eastmarch Hold
Quest Name – Prerequisites – Quest Giver
– Location – Description – Target – Reward
Snapleg
Cave/Darkwater Pass
- · Extracting an Argonian – None – Derkeethus – Darkwater Pass (interior) – Snapleg Cave/Darkwater Pass, open a hidden door with a Northeast lever when you’re above Derkeethus. Hidden in a jar is the key to his cell, or simply lockpick him out and lead him to safety – A follower
Kynesgrove
- · Salt for the Stoneweaver - None – Dravynea the Stoneweaver – Kynesgrove (around town) – Bring her frost salts – Find them – +1 Alteration skill
Windhelm
- · Crew Cut – None – Kjar – Windhelm docks – Kjar will pay you if you kill a bandit leader – bandit place – Leveled Gold
- · Nightshade for the Unliving – None – Hillevi Cruel-Sea – Stone Quarter or Marketplace – Bring Hillevi’s Nightshade Extract to Wuunferth the Unliving – In the Palace of the Kings (upstairs) – 100 Gold
- · Malborn’s Long Shadow – Main Quest: Diplomatic Immunity where Malborn lives – Malborn – Gnisis Corner Club – Malborn and Brelas are worried they’re being targeted by assassins, help them escape Windhelm – Speak to the khajit caravans who visit until they tell you the assassin’s name, J’Datharr, whom you must kill – Leveled Gold
Skyrim Tip #4 Werewolf Bonus
Want to be a werewolf? Do the quest Ill Met By Moonlight first! It’s really
easy, and will give you a ring that lets you become a werewolf twice a day
(instead of once).
Thieves Guild Quest: The Pursuit
Thieves Guild Quest: The Pursuit
Prerequisites:
Thieves Guild Quest: Hard Answers
Intersecting
Quests: Thieves Guild Quests: Larceny
Targets, Additional Jobs, Trinity Restored
Reward: A
Larceny item (sellable), Chillrend (Mercer’s sword), the ability to loot Mercer’s
house
A Perfect
Heist
The quest
begins by telling you to meet Karliah at the Ragged Flagon. The entrance
through the Hall of the Dead Mausoleum will be locked. Everyone talks a lot.
Karliah shows proof that she’s innocent and everyone goes into the treasury
vault to check. It’s totally empty. This is also the only time you get inside,
since it’s always locked. Long story short: it’s time to loot Mercer’s house.
Guarding his house is a man named Vald. He is immune to bribery or
intimidation, but can be killed or persuaded. You can also do some
miscellaneous quests to erase his debt.
Erasing
Vald’s Debt
Locate Maven
Black-Briar, who is either in the Bee and Barb, the marketplace, or Black-Briar
Manor. Nearby, in lake Honrich, rests some special quill, which Vald lost.
Retrieve it and he’s free. You’ll find the Quill halfway between Riften (east)
and Goldenglow Estates (west) right below a small island. There will be a mini
bay in front of you (with a big rock in the middle), and in the distance, some
building with a boat. The water is dark, but the boat isn’t very deep. It will
be the front half of a rowboat sticking up beside large, flat rocks on the ocean
floor. If you swim up to the surface, you will find yourself between two boats,
one in Riften, one in Goldenglow. Inside you’ll find Vald’s Strongbox
(average). Bring this back to Maven, or keep and sell it.
Ransacking
Riftweald Manor
Whether you simply killed Vald and hid the body
or paid off his debts, you’re finally alone (note, sneaking is possible). You
can take the key off of Vald or unlock the gate. To get into Mercer’s house,
you’ve got to hit a drop-down ramp. It’s just below and to the left of the
upper platform. See that cylinder-looking, black lump under the platform? Hope you’ve got a bow and arrows on you. Once inside, there’s
two bandits on the upper floor (I remember one being khajit and the other a
redguard? They were silly). On the bottom floors, there are maybe three more?
Can’t remember. So, kill and loot your way through Mercer’s house, taking any
pretty things, and you’ll come to a suspicious cabinet downstairs in a dining
room. On the table is a note that hints at multiple (dart, fire, and swinging) traps
in the room beyond. Take out the false back to the cabinet and there’s a long
passageway that leads to Mercer’s secret room. Head through this uber-long passageway full of traps. In the next room is larceny target:
The Bust of Gray Fox as well as (sword) Chillrend and a bowl of gems. To further the quest, be
sure to grab Mercer’s plans. If you left your companions behind to wait, you
may want to collect them now since the next door will drop you into the ratways
next to the entrance to the Thieves Guild. Once in the Ragged Flagon, present
these plans to Brynjolf, which commences the next quest: Thieves Guild Quest: Trinity Restored.Skyrim Tip #3 Leveling Up
The level bar increases by skill increases, for
example, leveling up 20 skills points will get you roughly from level 40 to
level 43
Friday, May 25, 2012
Follower Level Caps
Follower Level Caps
Level 20: Roggi Knot-Beard, Sven
Level 25: Njada, Athis, Adelaisa Vendicci
Level 30: Vast majority of followers (everyone else)
Level 40: All mercenaries, Mjoll the Lioness, Illia, Erik the
Slayer
Level 50: Cicero, Erandur, Aela, Farkas, Vilkas, all Housecarls
Level 81: J’Zargo, Dark Brotherhood Initiates (?)
Skyrim Tip #2 Leveling Up Quickly
Want to level up quickly, or get that teeny bit
of the level bar filled? Level up a low skill that you don’t use, the Level bar
increases by number of skill increases.
Masks of the Dragon Priests
Dragon Priest Masks:
Hold – Dungeon – Dragon Priest and Mask – Mask Ability –
Associated Quest
Haafingar – Volskygge – Volsung - +20 Carry weight, 20% better
prices, Waterbreathing – None
Hjaalmarch – Labyrinthian – Morokei – 100% Magicka Regen –
College of Winterhold Quest: The Staff of
Magnus
The Pale – High Gate Ruins – Vokun – Improve Conjuration,
Illusion, Alteration 20% - Dungeon Quest: A
Scroll for Anska
The Pale – Shearpoint – Krosis – Improve Lockpicking, Archery,
Alchemy 20% - None
The Reach – Ragvald – Otar – Resist Fire, Frost, Shock 30% -
Dungeon Quest: Otar’s Mad Guardians
The Reach – Valthume – Hevnorak – disease and poison resistance – Dungeon
Quest: Evil In Waiting
The Rift – Forelhost – Rahgot – +70 stamina – Dungeon Quest: Siege on the Dragon Cult
Other Realm – Skulfadn – Nahkriin – +50 magicka, Improve
Destruction, Restoration 20% - Main Quest: World-Eater’s
Eyrie
Hjaalmarch – Labyrinthian (Bromjunaar Sanctuary) – None –
Teleports you to the past sanctuary – Side Quest: Masks of the Dragon Priests
Hjaalmarch – Labyrinthian (Bromjunaar Sanctuary) – None – When the
wearer is low on health, there is a chance the mask will knock back enemies,
grant a brief fire cloak, heal the wearer and allies, and summon a spectral
dragon priest to fight – Side Quest: Masks
of the Dragon Priests
Skill Book Locations: Enchanting
Enchanting:
A Tragedy in
Black – Glenmoril Coven – On the table with the arcane enchanter
A Tragedy in
Black – Ilinalta’s Deep – On a table across from the Arcane Enchanter and
Alchemy Lab
Catalogue of
Armor Enchantments – Morthal – On the shelf in Falion’s House
Catalogue of
Armor Enchantments – Kynesgrove – In Steamscorch Mine, on a table at the tunnel
junction
Catalogue of
Weapon Enchantments – Dawnstar – In the White Hall, between a large normal and
mead barrel, in the room with the training dummy
Catalogue of
Weapon Enchantments – Roadside Ruins – Leaned up against a chest in the center
of the ruins
Enchanter’s
Primer – Whiterun – In Carlotta Valencia’s house, on the floor between the
upstairs bed and the end table
Enchanter’s
Primer – Hob’s Fall Cave – On the Arcane Enchanter in the Ritual Room
Twin Secrets
– Serpent’s Bluff Redoubt – In the Hagraven’s chamber inside the ruins, on the
Arcane Enchanter
Twin Secrets
– Treva’s Watch – On a table in the bandit chief’s room at the top of the tower
Skyrim Tip #1 Finding Skillbooks
Want to know if something is a skill book
without reading it? Simply look at the value! If the value is 50 or more, it’s
a skill book or a Spell Tome!
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